![]() With the screen flexibility It will be possible to write a completely touch-based GUI. In order to create semi-independent outputs for the Touch screen and HDMI out two Pis will be used - this is still a brainhurt but I have a rough Idea on how it will be done! Inside regulators to step down to 12v and 5v will be required for the components. It will be powered from a 12v mains adaptor or an old laptop PSU. Seeing this build will remain in place there is no need to add batteries and charging circuits. Two birds assassinated with one almighty stone here - cant have complex wiring difficulties and slow charging batteries if you completely remove them, can you? :) The prototype will be 6mm MDF (w/ potentially a thinner front so the screen isnt sunk so deeply) and then will be cut in acrylic once tested. Internally some shelves to impose some semblance of order and tidiness for the innards. ![]() Some rubber feet, IO panel at the back, screen on the front and a few buttons (possibly arcade, possibly small ones depending on build size/space). Redesigned to be more in keeping with a desktop installation think of an old-school TV or retro PC/monitor all-in-one, just really small :-) While the HDMI out works great with the boy's projector and TVs etc, I somehow wanted to be able to split the output so when the output was connected the touchscreen could just operate as a GUI, and not just play what is on the output.īearing these in mind I have come up with a redesign that fixes the above problems and adds a million more possibilities for expansion, making it more suited for a bedroom-based installation: A rebuild would take advantage of the touchscreen in the GUI and reduce the need for so many buttons! In the original build there were 9 arcade buttons for control as the sole control of the playback and playlist selection. Midway through the first build I won a 7" Touch screen to put in my project to replace the 5" non-touch screen. The batteries used (4 x 3.7v Li-ions, 5000mAh a pop) lasted for a fair while, but took an eternity to recharge via the powerboosts. Everything that could go wrong pretty much did go wrong! My long and arduous battle with the power circuitry are well documented my adafruit powerboosts ALL frying, HDMI leads causing issues, dodgy USB hubs. Source.The following is a list of the thing I would like to correct: Press and hold the PHONE button from Bluetooth mode to reconnect your mobile device if your most recently connected Bluetooth device is disconnected or won’t connect. The Dual radio won’t connect to Bluetooth Step 2: Then pair a new device with the steps explained above. Step 1: In order for a new device to be paired, you must first disconnect the connected device by pressing and holding for 3 seconds the PHONE button. Step 4: If prompted enter a Bluetooth passcode “1234”. Step 2: Turn the volume knob and select BT ON to enable Bluetooth on your device. Select Bluetooth to manage BT connections. Step 1: Press the MODE button to switch between modes. Dual iPlug P2 Smart Remote App You can connect a Bluetooth device to your Dual car stereo via Dual iPlug P2 Smart Remote AppĪnother way to connect a Bluetooth device to a Dual car stereo is via Dual iPlug P2 Smart Remote App.ĭownload the Dual iPlug P2 Smart App Remote Control from Apple App Store or Google Play Store and install it on your smartphone or tablet. * The device name is “Dual Media Player” and the Bluetooth pairing code (PIN) is “1234”. Connect your Bluetooth device and complete the pairing process. Step 3: While no devices are connected, the head unit broadcasts the pairing signal continuously. ![]() Before beginning the pairing process, make sure Bluetooth is enabled on your device. Step 2: You must pair and connect your Bluetooth device before using it. Step 1: To switch between Radio, USB, Auxiliary Input, and Bluetooth, press MODE.
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